Pick whichever works best for you. On Xbox you will only be able to use Direct3D11 anyways. This core uses the x86_64 dynarec. It is still less compatible than the 32bit x86 dynarec in PCSX2, so keep ...
Question 1: What is the purpose of the PCSX2 project? PCSX2 intends to emulate the PlayStation 2 console, allowing PS2 games to be played on a computer. This requires having an original PlayStation 2 ...