ArtStation - Hades - Characters
I was responsible for 3D modeling, texturing, rigging, and occasionally animating almost every 3D character/enemy/prop in Supergiant Games' newest game, Hades. Here are a bunch of the NPC …
The Art of Hades Showcases the Talent That Went Into
Oct 23, 2020 · Set in the gritty and looming Underworld of Greek myth, Hades still manages to provide a palette of electrifying colors and this is all thanks to the incredibly talented and …
Category:Character portraits - Hades Wiki
The following 66 files are in this category, out of 66 total. Community content is available under CC BY-NC-SA unless otherwise noted.
Hades Concept Art & Characters - Creative Uncut
Aug 13, 2021 · Gallery of official artwork and character designs from Hades, featuring concept art for the game's characters and environments by artist Jen Zee.
"It's the perfect amount of creative challenge": How we made the Hades …
Jul 20, 2024 · Supergiant’s art director Jen Zee and her team have hit the spot again, introducing brand new protagonist Melinoë while evolving the look of the original’s cast of deities. visual …
Kotaku has an awesome collection of Hades art posted today - Reddit
Oct 23, 2020 · Kotaku has an awesome collection of Hades art posted today - stuff I haven't seen before! I would kill for an art book of this game. This made me realize I would kill for a …
TECHNIQUES that make Hades's art STAND OUT! - YouTube
Feb 12, 2022 · In particular, I'm taking a look at its artstyle, how the characters are drawn, and how its art separates it from the other supergiant titles, like Bastion, Transistor, and Pyre. We will …
The Art of Hades Showcases Game's Visual Presentation - Game Rant
Oct 23, 2020 · A new look at the artwork of Hades reveals how much effort and style went into creating the game that many players now enjoy.
Explore the Best Hades Art - DeviantArt
Want to discover art related to hades? Check out amazing hades artwork on DeviantArt. Get inspired by our community of talented artists.
ArtStation - Hades - Zagreus' Weapon Aspects
I was responsible for 3D modeling and texturing majority of Zagreus' weapon aspects for SuperGiant Games' hit game, Hades. The original sword, spear, shield, and bow aspects were …